Scoring starts from the Australian GP onwards. Fantasy points are allocated based on the performance of your drivers, constructor’s cars and engine.
2.1 Drivers
:: The driver who completes the fastest lap in the final qualifying round will receive +15 points.
If a driver receives an engine penalty he will receive points based on his qualifying lap time i.e. we will not penalise FF1 teams for engine changes.
Example, George Russell sets the fastest time in the 3rd qualifying session but has a ten place grid penalty for changing his engine he will still get +15 points.
:: The driver who completes the fastest lap during the race will receive +15 points.
:: The driver who makes up the most positions from their place on the grid (after penalties) to their finishing place will receive +15 points.
In the event of this being tied the driver finishing in the highest position will receive the points.
:: Drivers that finish the race in the top 10 positions will score points as follows;
1st - 25 points
2nd - 18 points
3rd - 15 points
4th - 12 points
5th - 10 points
6th - 8 points
7th - 6 points
8th - 4 points
9th – 2 points
10th – 1 point
2.2 Constructors/Chassis
Each Constructor has 2 cars in the race - you will be awarded points based on the performance of both cars, as follows:
1st - 25 points
2nd - 18 points
3rd - 15 points
4th - 12 points
5th - 10 points
6th - 8 points
7th - 6 points
8th - 4 points
9th – 2 points
10th – 1 point
2.3 Engines
Each Engine supplier has 2 cars in the race - you will be awarded points based on the performance of both cars, as follows:
1st - 25 points
2nd - 18 points
3rd - 15 points
4th - 12 points
5th - 10 points
6th - 8 points
7th - 6 points
8th - 4 points
9th – 2 points
10th – 1 point
2.4 Home Track
Each team should pick one circuit as their Home Track (see 5. CALENDAR). The points scored by their team at this race will be doubled.
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